Horse, Game, Loop!
[Best experienced in Fullscreen 1080p | Mobile supported]
Plot:
Racehorses have gotten stuck in a timeloop, whenever a race ends they are brought back to the beginning to race again, even after death. As they become stronger, weaker and more chaotic on every iteration, the only thing they can do now is race at all costs.
Gameplay:
Before the race, choose 3 horses to bet on, if one of your choices is on top you will continue to the next race (the first race cannot be lost). As more races are completed, your betting choices will reduce to 2 and eventually 1, the winning requirements will also be raised to top 2 and eventually to 1st place only.
See how long you can last!
During the race, horses will move on their own (to the best of their ability) until shortly after the top 3 winners cross the finish line. While racing, horses will gradually lose stamina, when stamina is depleted they will move at half speed until it fills back up to full. Certain terrain can damage horses, if a horse's health is depleted during a race they will be knocked out for the remainder of it and be disqualified. Horses will return to full stamina and health when the next race begins.
Dying in a time loop may be painful, but not permanent!
After the race you may choose a modifier card, if more of your last bets were on top you can choose more cards. Modifier cards can either upgrade or downgrade horses of your choice, higher card rarities will modify more horses.
Boost your best horses and sabotage the competition!
After choosing modifiers, you must pick 1 out of 3 terrain cards, terrain affects horses in various ways when/while stepped on, each terrain card allows you to place 10 terrain tiles, terrain persist between races but can be overriden by new terrain.
Horses tend to not enjoy walking on hard surfaces or lava!
Credits:
Partly inspired by Horse Race Tests made by Blake Andrews
- YoruVakoto - Programmer (All of it)
- Vgtironi - Composer, Sound Design
- Raybleh/Xumt - Lead Artist, Background Art (and Terrain), Cover Art, Design, Plot, QA
- LuHa - Character Design/Art (Horses), Additional Art (Modifier Icons), Art Advisor
- Guildes - Original Concept, Game Director, Design, UI Artist (Cards), Concept Art, QA
- Togo - Special Thanks, Horse Supervisor, Moral Support
A submission for the GMTK Game Jam 2025 (Loop)!
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Release date | 2 days ago |
Authors | Giselle, Ray, Yoru_Vakoto, LuHa, vgtironi, togo |
Genre | Simulation, Racing, Strategy |
Made with | Aseprite, Godot, Adobe Photoshop |
Tags | 2D, Deck Building, Game Maker's Toolkit Jam, Horses, My First Game Jam, Pixel Art, Roguelike, Top-Down |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Accessibility | Color-blind friendly |
Development log
- PUBLISHED2 days ago
- GAME JAM DAY 1 WOOOOOOOO6 days ago
Comments
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this is such a fun game, I like the choice of art style, the random horse movement and the synth techno music (it's hoof biting when a horse is just bouncing near the finish line!). Will leave a rating once I can
Thank you so much for the kind words! I'm glad you liked it ^-^
nice